Live interview on the Half-Life News page of PcGamingNetworks.”Meats
work pushes the boundaries of imagination, talent, and today’s
software. Taking the viewer into the realm of the impossible, his use
of computer graphics, or CG, and live footage will trick and amaze you
as you try to decipher just what is CG and what is “real”.
Click <here> to read the full transcription.
thanks Brewski (Brian Ewing)