Zbrush Classes at Gnomon

Completed
my first round of teaching Zbrush at Gnomon. I developed the first
Zbrush course ever taught – two 10 week classes and one full week
fast-track class. Thanks to all of my students for their hard work and
inspiration!

Gnomon class link <HERE>

Story on CGnetworks <HERE>

 

thanks Alex Alvarez and Darrin Krumweide

 

Zbrush User Group Meeting

Gave
a demonstration of the way I use Zbrush in my personal artwork at the
first ever Zbrush user group meeting that was held at the Gnomon school
of visual effects. Other presenters were the fantastic artist Taron and
Bay Raitt formerly from Weta.

Story here from Cgnetworks <LINK> written by Ryan Kingslien.

 

thanks Jaime, Pam, and Kristin

 

Siggraph 2004 Los Angeles

Had
a great time at Siggraph this year. I was part of the great
Gnomon/CGNetworks booth – signing books and giving a few Zbrush 2
demonstrations.

Links to CGNetworks coverage of Siggraph:

<DAY 1> <DAY 2> <DAY 3> <DAY4&5>

Also interviewed on the Siggraph.org website: <LINK>

 

thanks Gnomon, CGNetworks, and Wade Ammon

 

Hired at Gnomon

Hired as a resident artist at the Gnomon School of Visual Effects in Hollywood, CA.

My responsibilites include: creating art, producing DVDs, and teaching an intro to Maya class, and the first ever Zbrush course.

It
goes without saying that this is my dream job, and I am feeling very
blessed to have been offered this position. Now it’s time to make the
best of it….

<Press Release>

<Gnomon3d.com>

 

thanks Alex Alvarez and Darrin Krumweide

 

Renderosity Interactive Magazine

Featured in volume 3/issue 2 of the Renderosity Interactive Magazine in an article entitled "Master in our midst".

"The
title "Maya Master" is earned by only a select few each year, and
signifies more than mastery of a CG program. Recognizing the artist’s
ability to lead and break new ground through innovation, insight, and
application of one’s skills, Maya Masters inspire and drive the
industry forward." – Sergio Rosa

<Renderosity Magazine>

 

thanks Sergio Rosa [Nemirc] and Dee-Marie

 

Zbrush2 Overview

Beta
testing of the new Zbrush is over and it’s finally released.
Congratulations Pixologic! Zbrush is a revolutionary digital sculpting
program that should be in every modelers toolbox. More about Z2 on Pixologics page <here>.

Pixologics complete Practical Guide can be downloaded <here>.

Quick overview of my workflow using Zbrush 2 <here>.

 

thanks Jaime Labelle and Ofer Alon (Pixolator)