Welcome to the website of Meats Meier, the Organic Mechanic

Hello, and welcome to 3dArtSpace.com.  I’m Meats Meier and this is my portfolio of some of the projects that I have created.   I work in both the 2nd and 3rd dimension using software such as Maya and Zbrush for modeling and animation, and use programs like Photoshop and After Effects to composite the images into Animations and high resolution Fine Artwork.  I also enjoy compositing 3d elements into live action DV and HD footage and then matching the colors and movement for seamless integration.

I take a lot of pictures, some of which you can see in the Photo section.

My biography, demo Reel, video interviews, and book appearances can be found in the

About Meats section.

Be sure to stop in and sign my Guestbook!


CGNetworks Feature

on CGNetworks.com. "What makes Meier’s work so interesting is the
boundaries that seem blurred between the virtual, the real, traditional
mediums and the digital form. It’s nice to think that creating art can
be made without any regard for hardware or software restrictions and
steep learning curves, but it seems though that Meats Meier has cracked
the code – which basically boils down to hard work." Read the rest of
this excellent article on the pages of CGNetworks.com

French translation at 3dvf <here>

Chinese translation at CGEden <here>


thanks Dan and Leo


Half Life News Interview

Live interview on the Half-Life News page of PcGamingNetworks.”Meats
work pushes the boundaries of imagination, talent, and today’s
software. Taking the viewer into the realm of the impossible, his use
of computer graphics, or CG, and live footage will trick and amaze you
as you try to decipher just what is CG and what is “real”.

Click <here> to read the full transcription.

thanks Brewski (Brian Ewing)