Pixologic User Group Meeting – SF

with Bay Raitt, Ken Brilliant, Taron and Zack Petroc at the second
Pixologic User Group Meeting in San Francisco. I had a great time.

Meier started the evening off with a detailed walkthrough of how he
creates is signature wire-style artwork. Other topics covered included
how to use masking and deformations to convert primitives into complex
shapes, and creating multiple rendering passes in ZBrush for

More information, as well as downloadable clips from the meeting available <HERE>


thanks to Ofer and Jaime

3d World Article

"Pro tips: Retouching your renders" article published in 3d World magazine, issue # 46.

purists consider any tweaking of a 3D image after rendering as cheating
– but if the quality of the finished product is what counts, why not
use every weapon in your armoury? As award-winning artist Meats Meier
reveals, a little Photoshop work can not only improve your images, but
help to create effects that are difficult to achieve in most 3D


thanks Jim Thacker