Welcome to the website of Meats Meier, the Organic Mechanic

Hello, and welcome to 3dArtSpace.com.  I’m Meats Meier and this is my portfolio of some of the projects that I have created.   I work in both the 2nd and 3rd dimension using software such as Maya and Zbrush for modeling and animation, and use programs like Photoshop and After Effects to composite the images into Animations and high resolution Fine Artwork.  I also enjoy compositing 3d elements into live action DV and HD footage and then matching the colors and movement for seamless integration.

I take a lot of pictures, some of which you can see in the Photo section.

My biography, demo Reel, video interviews, and book appearances can be found in the

About Meats section.

Be sure to stop in and sign my Guestbook!


Visual Amalgram Art Show

My artwork was shown in the Visual Amalgram Show in downtown Los Angeles at the Infusion Gallery.   A full digital art show by some of the industries leading artists.  Hosted by Patrick Finley.


<<Website>>   <<Photos from the show>>




Visual Effects industry professionals showing off their artwork in a
traditional fine art gallery setting. Come see works by
Meier, Steven Stahlberg, Pascal Blanche, Linda Bergkvist, Carlos
Huante, Igor Knezevic, James Clyne, Nick Pugh, Roger Kupelian, Rob
Frick, Evan Jacobs, Erick Schiele, Eric Hanson, Greg Downing, Ron
Shirley, Be.Ritt, Patrick Finley, and more
. One night only, don’t miss the chance to see and even buy some of these great artist’s creations. Much of this work will be for sale!

CGchannel “Elite”

a CG "Elite" at CGchannel. "His art certainly will leave an impression
on anyone that sees it. You may enjoy it, you may even be upset with
it, but you will not forget it. To express an emotion, an expression of
a feeling or a state of mind, Meats Meier truly understands the purpose
of art. This is why we award him with our CG Elite award, given to the
outstanding digital artist that he truly is." Read the whole interview


thanks big time Jean-Eric Henault


Half Life News Interview

Live interview on the Half-Life News page of PcGamingNetworks.”Meats
work pushes the boundaries of imagination, talent, and today’s
software. Taking the viewer into the realm of the impossible, his use
of computer graphics, or CG, and live footage will trick and amaze you
as you try to decipher just what is CG and what is “real”.

Click <here> to read the full transcription.

thanks Brewski (Brian Ewing)