Welcome to the website of Meats Meier, the Organic Mechanic

Hello, and welcome to 3dArtSpace.com.  I’m Meats Meier and this is my portfolio of some of the projects that I have created.   I work in both the 2nd and 3rd dimension using software such as Maya and Zbrush for modeling and animation, and use programs like Photoshop and After Effects to composite the images into Animations and high resolution Fine Artwork.  I also enjoy compositing 3d elements into live action DV and HD footage and then matching the colors and movement for seamless integration.

I take a lot of pictures, some of which you can see in the Photo section.

My biography, demo Reel, video interviews, and book appearances can be found in the

About Meats section.

Be sure to stop in and sign my Guestbook!


Visual Amalgram Art Show

My artwork was shown in the Visual Amalgram Show in downtown Los Angeles at the Infusion Gallery.   A full digital art show by some of the industries leading artists.  Hosted by Patrick Finley.


<<Website>>   <<Photos from the show>>




Visual Effects industry professionals showing off their artwork in a
traditional fine art gallery setting. Come see works by
Meier, Steven Stahlberg, Pascal Blanche, Linda Bergkvist, Carlos
Huante, Igor Knezevic, James Clyne, Nick Pugh, Roger Kupelian, Rob
Frick, Evan Jacobs, Erick Schiele, Eric Hanson, Greg Downing, Ron
Shirley, Be.Ritt, Patrick Finley, and more
. One night only, don’t miss the chance to see and even buy some of these great artist’s creations. Much of this work will be for sale!

Zbrush User Group Meeting

a demonstration of the way I use Zbrush in my personal artwork at the
first ever Zbrush user group meeting that was held at the Gnomon school
of visual effects. Other presenters were the fantastic artist Taron and
Bay Raitt formerly from Weta.

Story here from Cgnetworks <LINK> written by Ryan Kingslien.


thanks Jaime, Pam, and Kristin


Hired at Gnomon

Hired as a resident artist at the Gnomon School of Visual Effects in Hollywood, CA.

My responsibilites include: creating art, producing DVDs, and teaching an intro to Maya class, and the first ever Zbrush course.

goes without saying that this is my dream job, and I am feeling very
blessed to have been offered this position. Now it’s time to make the
best of it….

<Press Release>



thanks Alex Alvarez and Darrin Krumweide


3d World Article

"Pro tips: Retouching your renders" article published in 3d World magazine, issue # 46.

purists consider any tweaking of a 3D image after rendering as cheating
– but if the quality of the finished product is what counts, why not
use every weapon in your armoury? As award-winning artist Meats Meier
reveals, a little Photoshop work can not only improve your images, but
help to create effects that are difficult to achieve in most 3D


thanks Jim Thacker