New website!!

Well, after having the same cheesy, un-updated website for years (since 2002), I finally have a new website!

I want to thank Michael Baird (website) for designing and creating it for me.  He was great to work with and I definitely recommend him for website design projects.  Also, thanks to Patrick  Surace (website) for help with the flash stuff.

Now that I have an easily updateable site, expect a lot of content to be added in the next few months.

Well, back to work I go….

New website!!

Well, after having the same cheesy, un-updated website for years (since 2002), I finally have a new website!

I want to thank Michael Baird (website) for designing and creating it for me.  He was great to work with and I definitely recommend him for website design projects.  Also, thanks to Patrick  Surace (website) for help with the flash stuff.

Now that I have an easily updateable site, expect a lot of content to be added in the next few months.

Well, back to work I go….

Pixologic User Group Meeting – SF

Lectured
with Bay Raitt, Ken Brilliant, Taron and Zack Petroc at the second
Pixologic User Group Meeting in San Francisco. I had a great time.

"Meats
Meier started the evening off with a detailed walkthrough of how he
creates is signature wire-style artwork. Other topics covered included
how to use masking and deformations to convert primitives into complex
shapes, and creating multiple rendering passes in ZBrush for
compositing."

More information, as well as downloadable clips from the meeting available <HERE>

 

thanks to Ofer and Jaime

Creating Striking Graphics with Maya and Photoshop

Featured in the new book "Creating Striking Graphics with Maya and Photoshop" by Daniel Gray and published by Sybex.

"When it comes to blending the strength of Maya and Photoshop with the power of natural and industrial imagery, Meats Meier has definitely found the right recipe. His otherworldly images and brilliant construction cross the line between mechanical nature and nature itself. Machines become organic structures. Metal takes on life. The essence of form is reduced to wireframes?not just 3D wireframes, but actual frames of wire. When you see it, you want to believe it."

Very impressive book – Amazon link <here>

 

thanks Daniel Gray

 

Hired at Gnomon

Hired as a resident artist at the Gnomon School of Visual Effects in Hollywood, CA.

My responsibilites include: creating art, producing DVDs, and teaching an intro to Maya class, and the first ever Zbrush course.

It
goes without saying that this is my dream job, and I am feeling very
blessed to have been offered this position. Now it’s time to make the
best of it….

<Press Release>

<Gnomon3d.com>

 

thanks Alex Alvarez and Darrin Krumweide

 

CGNetworks Feature

Featured
on CGNetworks.com. "What makes Meier’s work so interesting is the
boundaries that seem blurred between the virtual, the real, traditional
mediums and the digital form. It’s nice to think that creating art can
be made without any regard for hardware or software restrictions and
steep learning curves, but it seems though that Meats Meier has cracked
the code – which basically boils down to hard work." Read the rest of
this excellent article on the pages of CGNetworks.com

French translation at 3dvf <here>

Chinese translation at CGEden <here>

 

thanks Dan and Leo