Welcome to the website of Meats Meier, the Organic Mechanic

Hello, and welcome to 3dArtSpace.com.  I’m Meats Meier and this is my portfolio of some of the projects that I have created.   I work in both the 2nd and 3rd dimension using software such as Maya and Zbrush for modeling and animation, and use programs like Photoshop and After Effects to composite the images into Animations and high resolution Fine Artwork.  I also enjoy compositing 3d elements into live action DV and HD footage and then matching the colors and movement for seamless integration.

I take a lot of pictures, some of which you can see in the Photo section.

My biography, demo Reel, video interviews, and book appearances can be found in the

About Meats section.

Be sure to stop in and sign my Guestbook!

 

Master Award – Expose 3 book

My Zbrush created image – the Last of the leaves receives a Master Award in the robotic/cyborg category in the third annual Expose digital art book produced by Ballistic Publishing.

More information about this excellent book <here>

 

thank you Ballistic Publishing

 

First two publicly available prints

My first two prints
are now available through the Gnomon workshop. The Apple and the Four
Wire Heads, will be the first released. The posters, printed on 100lb
Centura Gloss paper are sized at around 27" X 40 ".

The excellent artist Feng Zhu has also released two wonderful new images.

"Since
we started The Gnomon Workshop five years ago, we have strived to bring
techniques of great artists to students and professionals around the
world," says founder/director Alex Alvarez. "Feng Zhu is one of the
industry’s greatest concept artists, and he’s created seven incredible
concept design and technique DVDs for the Gnomon Workshop. Meats Meier,
one of the world’s foremost artists using ZBrush, is responsible for
two highly acclaimed ZBrush DVDs. These posters give the Gnomon
Workshop another way to bring work by these great artists to the
community."

Poster print ordering information <HERE>

 

thanks to Alex Alvarez

 

Creation digital sculpture

Creation Digital Sculpture

A study of the process of bringing a 3d model to life – from wireframe to finished model.

My final image in this series.This
digital sculpture is fully rigged, with complete control of all facial
shapes and limbs. It can be viewed 360 degrees and hold up at close
ranges.
Original image: 4000 x 4000 pixels

Created with Maya 4.5 and Photoshop.

 

Continue reading