Welcome to the website of Meats Meier, the Organic Mechanic

Hello, and welcome to 3dArtSpace.com.  I’m Meats Meier and this is my portfolio of some of the projects that I have created.   I work in both the 2nd and 3rd dimension using software such as Maya and Zbrush for modeling and animation, and use programs like Photoshop and After Effects to composite the images into Animations and high resolution Fine Artwork.  I also enjoy compositing 3d elements into live action DV and HD footage and then matching the colors and movement for seamless integration.

I take a lot of pictures, some of which you can see in the Photo section.

My biography, demo Reel, video interviews, and book appearances can be found in the

About Meats section.

Be sure to stop in and sign my Guestbook!


Meats and TOOL

worked with Adam Jones of TOOL and was art directed by the legendary
artist Alex Grey on stereoscopic artwork for TOOLs new album "10,000"
days, which spent three weeks as #1 on the billboard music charts.

More information on www.CGtalk.com


thanks to Adam, Alex, and Ray Zone

Visual Amalgram Art Show

My artwork was shown in the Visual Amalgram Show in downtown Los Angeles at the Infusion Gallery.   A full digital art show by some of the industries leading artists.  Hosted by Patrick Finley.


<<Website>>   <<Photos from the show>>




Visual Effects industry professionals showing off their artwork in a
traditional fine art gallery setting. Come see works by
Meier, Steven Stahlberg, Pascal Blanche, Linda Bergkvist, Carlos
Huante, Igor Knezevic, James Clyne, Nick Pugh, Roger Kupelian, Rob
Frick, Evan Jacobs, Erick Schiele, Eric Hanson, Greg Downing, Ron
Shirley, Be.Ritt, Patrick Finley, and more
. One night only, don’t miss the chance to see and even buy some of these great artist’s creations. Much of this work will be for sale!

Pixologic User Group Meeting – SF

with Bay Raitt, Ken Brilliant, Taron and Zack Petroc at the second
Pixologic User Group Meeting in San Francisco. I had a great time.

Meier started the evening off with a detailed walkthrough of how he
creates is signature wire-style artwork. Other topics covered included
how to use masking and deformations to convert primitives into complex
shapes, and creating multiple rendering passes in ZBrush for

More information, as well as downloadable clips from the meeting available <HERE>


thanks to Ofer and Jaime

Zbrush User Group Meeting

a demonstration of the way I use Zbrush in my personal artwork at the
first ever Zbrush user group meeting that was held at the Gnomon school
of visual effects. Other presenters were the fantastic artist Taron and
Bay Raitt formerly from Weta.

Story here from Cgnetworks <LINK> written by Ryan Kingslien.


thanks Jaime, Pam, and Kristin


Hellboy at the O

about the lack of updates, I haven’t done much personal artwork for a
bit. I’ve been settling into a new city and focusing on my job at the
Orphanage, working on shots for the movie "Hellboy" that is produced by
Revolution Studios and is to be released in April of 2004. See the
Hellboy trailer <HERE>

Internet Movie Database information <HERE>